Dead by Daylight | The Realm Beyond | Dev Diary



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv

To mark the midway point of The Realm Beyond, learn more about the creative process behind the visual overhauls to our maps and character models.

As we inch closer to Dead by Daylight’s 5th Anniversary this year, the game continues to look and feel better than ever with new content drops released with our regularly scheduled updates.

Learn more about The Realm Beyond: https://deadbydaylight.com/en/news/the-realm-beyond

Dead by Daylight is an asymmetrical multiplayer horror game where one player takes on the role of a brutal Killer and the other four play as Survivors. As a Killer, your goal is to sacrifice as many Survivors as possible. As a Survivor, your goal is to escape and avoid being caught and killed.

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46 thoughts on “Dead by Daylight | The Realm Beyond | Dev Diary”

  1. Hi, me again. Just got kicked out for the thousandth time, and now I’m here cause my MM is locked for 30 mins…………………………… this game literally is the spongebob meme where he’s showing all the dirty diapers to Patrick.

    Reply
  2. DbD look at your (HUD) I'm sorry to say but it's a lousy good job but it's not very good for the killers it's HUD is better for the survivors. Another thing, do not make textures so high or objects so high for the jacket. Another thing your search for skill is a disaster. It's exasperating just that I look for you with teams of four. The only thing they do is repair and call themselves good players. They also have to worry about the players who play killer, the survivors are broken as a team. The maps are very beautiful but the mistakes they make are leading the game more and more to oblivion.

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  3. Jogo DBD a 2 anos, essa última atualização ficou uma bosta, não gostei como os personagens correm no jogo e também as mudanças na tela que ficaram em locais diferentes e atrapalham a gameplay…Por favor arrumem…principalmente a forma como os sobreviventes correm ficou muito feio e ruim….acabou com o jogo.

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  4. Actually im really into the Old looks of Dbd and the new map designs dont always catch that old feeling for example new autohaven or macmillan are not quite optimal while the game rework really just ubgraded the map opticly (we dont wanna talk about the balance) Just do as a favor exspecially for the old playerbase dont revamp the game into something completly new and hold onto your origins. Id really like to see a quality of life patch for the game were we focus to fix atleast some of the current issues.

    Reply
  5. I have an idea for a perk/add on to stop campers. So ik this random but I'm getting so sick of people.

    Once the killer hooks a survivor, if they don't leave the hook in 5 seconds for more then 15 meters, the entity progression stops, if they leave and come back within 15 feet of the hook a total of 5 seconds, the entity progression stops. If exit gates are powered on while progressing of entity is stopped, survivor on hook is automatically released and the entity grabs the killer for 5 seconds it displeasment.

    This way they can camp until the generators are all done and be toxic it'll just cost them the match.

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  6. Сперва баги и пробития исправьте а после графику улучшайте и прочее. Какой смысл от графических улучшений когда игра не работает на должном уровне.

    Reply
  7. I WANT AN "OFFLINE" MODE FOR THIS GAME!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEASE!
    PLEEEEEEEEEEEEEEEEEASE!
    I'M BEGGING YOU, PLEASE!

    Reply
  8. "we want to add accesability"
    – proceeds to take years to add visual accessibility.
    – have no audio accessibility.
    – have multiple mechanics ingame that hinders any physical disabilities.

    Reply

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