IS NIGHTFALL USELESS? | Dead by Daylight (Survivor Gameplay Commentary)



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We’re playing against Dead by Daylight’s newest killer, The Dredge! It can teleport to lockers and obscure Survivor vision! Enjoy this gameplay commentary as Survivor in Dead by Daylight from my recent Twitch livestream!
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Dead by Daylight
https://www.youtube.com/c/Tatariu/playlists?view_as=subscriber
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Twitch Channel
https://www.twitch.tv/tatariu
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#DBD #intothefog

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35 thoughts on “IS NIGHTFALL USELESS? | Dead by Daylight (Survivor Gameplay Commentary)”

  1. Nightfall makes the teleport faster and gives it a shorter cool-down and even gives you Killer Instinct when using the power on top of being Undetectable. With a teleport/ Anti-Loop ability that's a lot.

    I do agree that he shouldn't fucking glow but it's not nothing.

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  2. They wanted the nightfall to be like you can’t see anything “Except” the killer like a nightmare where all there is, is you and it except it doesn’t darken enough to really be like that so instead it’s just a filter that makes the an undetectable killer glow. They should probably just double the distance of the darkness so that way it’s just from in the darkness the killer comes at you

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  3. Dredge actually does have a very small ability to counter looping. If you charge your teleport at a pallet, you can teleport back to the Remnant and block the survivor from dropping it. The Remnant disappears if you or the survivor run into it, but you can counteract this with the Field Recorder add-on, which makes them exhausted for 15 seconds when they come in contact with a Remnant. With the add-on it's a pretty reliable tactic, otherwise it's niche but useful in some cases.

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  4. I think for one, he shouldn't be a silly beacon, that not only ruins it gameplay wise but also removes the horror aspect. Second it should maybe be a little darker? Or maybe put some kind of different effect on the screen (so that you can't just raise your gamma settings and be fine idk). Overall fun idea, not the best execution, love the lockers tho

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  5. It feels like the anniversary killer was planned on being Wesker, but they had some issue, so they swapped them. It feels like this killer needed/needs more time in the oven.

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  6. he gets some buffs in nightfall but the point is not so hes a little stronger for a couple seconds the point is suspense and fear but seeing him so clearly does the opposite effect they should just get rid of that completely and slightly darkened the screen or make the fov actually smaller but the point of night fall doesnt make sense right now

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  7. I thought Nightfall was going to be something like the Survivor only seeing a certain distance away and shroud the rest in complete, pitch black darkness. Instead, we get to play the game in widescreen

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  8. I feel like if he is to still glow like he does than the range that a survivor can see while in nightfall should decreases some more, just so that if they are in chase they won't be able to see the next loop thats off it the distance. That way he has something against chases.

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  9. Insanity Major and Joony Joster get it. I think the killer is getting used to the power. I think you can't see auras outside of your little vison radius, while Night Fall is active.

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  10. They could alter nightfall's look by making it appear to survivors how it looks for the Dredge when its charging the teleport (minus glowing lockers, of course).

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  11. Current nightfall and glow should become the base state of things for the Dredge, but actual new nightfall should be pitch black darkness where you can see only a few meters in front of you, without the glow and with the rest of current nightfall benefits IMHO.
    Otherwise, this killer will probably be stupidly weak.

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  12. his chase power comes from leaving a remnant at a key point in a loop then chasing the loop. its like basically setting down an instant hag trap that u can return to, making a 50/50 where survivors dont know if he is going to tp or chase straight forward

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  13. Nightfall is not useless in nightfall killer can tp too much fast and witch shorter cooldown and no terror radius and he can see survivors white so they cant hide

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  14. The killer has been out for less than a day, I don’t think it’s fair to say this is how everyone will play them. I’m sure eventually people will know how to play him effectively 🙂

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  15. It fucking notifies survivors it’s in play!? That pallet perk was already shit, why does it have to tell every survivor that the killer has it!? I mean ffs it’s not a goddamn hex perk or starstruck.

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  16. I feel really bad for you, your team couldn’t handle a chase for a total second they instantly died back and fourth, you played very well regardless your loss.

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